pub fn list_asset_folder(
project_root: &Path,
) -> Result<AssetFolder, DiscoveryError>Expand description
#1883, slice 1b: the project’s assets/ folder, listed
(bynk_emit::project::assets::AssetFolder::on_disk) for
CompileOptions::asset_files. No file’s bytes are read here: the build
reads only the files a declaration names. A missing folder is empty; an
unlistable one is a DiscoveryError naming the folder.