pub struct AssetFolder { /* private fields */ }Expand description
The project’s assets/ folder as the compiler sees it: the files in it,
listed up front, and a reader the compiler calls for the bytes of only
those a declaration names. A large file nothing declares is never read.
The caller decides where the bytes come from: AssetFolder::on_disk
for a real build, AssetFolder::new with its own reader otherwise.
bynk-emit only ever calls AssetFolder::read, so it stays disk-free.
Implementations§
Source§impl AssetFolder
impl AssetFolder
Sourcepub fn new(
files: BTreeSet<String>,
reader: Arc<dyn Fn(&str) -> Result<Vec<u8>, Error> + Sync + Send>,
) -> AssetFolder
pub fn new( files: BTreeSet<String>, reader: Arc<dyn Fn(&str) -> Result<Vec<u8>, Error> + Sync + Send>, ) -> AssetFolder
A folder of files (normalised keys, assets/board.css) whose bytes
come from reader. The compiler calls reader only with a key in
files, at most once per build.
Sourcepub fn on_disk(project_root: &Path) -> Result<AssetFolder, Error>
pub fn on_disk(project_root: &Path) -> Result<AssetFolder, Error>
<project_root>/assets/, listed now (list_asset_files: regular
files only, symbolic links not followed, a missing folder empty) and
read later, file by file, as the compiler asks. The folder’s real
location is fixed now too, so a read whose path resolves anywhere else
— a directory swapped for a symbolic link after the listing — is
refused rather than published.
Sourcepub fn embeds_on_disk(project_root: &Path) -> Result<AssetFolder, Error>
pub fn embeds_on_disk(project_root: &Path) -> Result<AssetFolder, Error>
AssetFolder::on_disk for the project’s embeds/ folder (#2387):
the same listing and the same refusals, a different directory.
Trait Implementations§
Source§impl Clone for AssetFolder
impl Clone for AssetFolder
Source§fn clone(&self) -> AssetFolder
fn clone(&self) -> AssetFolder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl Freeze for AssetFolder
impl !RefUnwindSafe for AssetFolder
impl Send for AssetFolder
impl Sync for AssetFolder
impl Unpin for AssetFolder
impl UnsafeUnpin for AssetFolder
impl !UnwindSafe for AssetFolder
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